
BATTLE AXE THROWING PRESENTS
BATTLE AXE OPEN 2026
MONDAY 26.01.26
The final day of the epic Battle Axe Open is here - Monday, January 26th! Don’t miss out on the action as we wrap up this incredible weekend with three thrilling competitions before we head into the massive awards ceremony and some well-deserved kick-ons to celebrate!
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Australian Yahtzee Championship
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Bucket of Axes Competition
All tournaments will be epic with cash and prizes on the line.​
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AUSTRALIAN YAHTZEE CHAMPIONSHIP
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The Battle Axe favourite, Yahtzee just got more epic. Introducing the Australian Yahtzee Championship!
Assemble a team, work together, and aim for those coveted Yahtzee combinations in a fun competition to wrap up the weekend.
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But it’s not just about the throws in this competition - bring your A-game and also your best look! We’re awarding a special prize to the best-dressed team.
Anything goes, show us what you’ve got!
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Ticket Price: $180 per team
Registration: AM - TBC
Start Time: AM - TBC
Prize Pool: $660 (1st: $240, 2nd: $220, 3rd: $200) + Merch & Sponsors Prizes
Bonus Prizes for Best Dressed Team!
Ticket Link:
Competition Rules:
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Open tournament
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IATF Premier ruleset
Competition Format:
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Three Game Guarantee, Double Elimination
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Competitors will have a minimum of 3 matches
The ‘Three Game Guarantee’ format for a Double Elimination competition ensures every player will have a minimum of 3 matches in the event by giving each player who loses their first two consecutive matches a third match with the chance to fight their way back up through the lower bracket all the way to the Finals.
Yahtzee Rules:
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Teams of four players throw together on individual targets to hit successive target locations.
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Players must progressively attempt to hit a ‘1’, ‘3’, ‘5’, ‘0’, ‘Straight’ and lastly a ‘Clutch’ as a team.
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Each player has three attempts to hit the current target location, before then moving onto the next target section as a team.
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For a successful section a team receives points as listed below, with the team at the end of all sections on the highest total score winning.
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For each individual failed throw, a team accumulates a -10 point deduction to their total score.
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For a failed section, if any players did not hit the correct location within 3 throws, a team receives 0 points.
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The ‘Straight’ is defined as one player hitting a ‘1’, another hitting a ‘3’, another hitting a ‘5’ and another hitting a ‘Clutch’. The team decides which player is assigned to what section before the attempt begins.
Section scores are:
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Each player hits a “1” – 100 points
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Each player hits a “3” – 300 points
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Each player hits a “5” – 500 points
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Each player hits a “0” – 600 points
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Team gets a “Straight” – 700 points
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Each player hits a “Clutch” – 1000 points
Max possible score is: 3200 points.
Special Rule: Only applicable during the final section, if all but 1 player has hit their Clutch within the 3 throws, the remaining player receives an extra 4th attempt.
Tiebreakers:
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Team sudden death Clutch off. Each player throws for a Clutch, the team with the most Clutches wins.
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If tied on total Clutches, ‘Premier’ Clutches beat ‘Touch’ Clutches.
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If still tied, repeat.
BUCKET OF AXES - AROUND THE WORLD COMPETITION
Wrap up the long weekend with a Battle Axe signature event and absolute crowd favourite, Bucket of Axes Around the World Competition!
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This competition is all about showcasing Australia’s top axe makers by putting their creations right in your hands.
Whether you're a seasoned pro or a first-time thrower, this event promises an exciting challenge as you get to throw each match with a random axe from the bucket with the chance to win one!
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​Get ready to SPIN THAT WHEEL!
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Ticket Price: $75 per person
Registration: PM - TBC
Start Time: PM -TBC
Prize pool: The axes from the bucket! (1st: First choice, 2nd: Second Choice, 3rd: Third Choice, 4th: Fourth Choice)
Ticket Link:
Competition Rules:
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Open tournament
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IATF Premier ruleset
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Axes are provided!
Competition Format:
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Three Game Guarantee, Double Elimination
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Competitors will have a minimum of 3 matches
The ‘Three Game Guarantee’ format for a Double Elimination competition ensures every player will have a minimum of 3 matches in the event by giving each player who loses their first two consecutive matches a third match with the chance to fight their way back up through the lower bracket all the way to the Finals.
Bucket of Axes Rules:
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Axes will be provided to all players for use.
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Axes are chosen at random for each match.
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Axes to be announced soon!
Around The World (ATW) Rules:
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IATF Premier Rules
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Players must score a left side '1', then a left side '3', then a '5', then a right side '3', then a right side '1' and a Clutch to finish.
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10 max throws to hit all points.
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Whoever hits their Clutch first wins.
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If neither player scores a Clutch in 10 throws, the player who has progressed the furthest “Around the World” wins.
Tiebreakers:
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If both players hit a Clutch on the same throw or if both are tied on the same point then players will go to a sudden death Clutch throw off with the closest result to a Clutch taking the win.
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If both players hit a ‘Touch’ Clutch or both hit a ‘Premier’ Clutch the sudden death Clutch throw off repeats itself.
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