
Yahtzee Competition - BAT Outta Hell
Sat 02/08/25 - Yahtzee Competition - Prize Pool
Service Description
In the evening, join us for Australia's only Yahtzee Competition! Get your team, work together, and aim for those coveted Yahtzee combinations in a fun competition to wrap up the weekend. Plus, on top of the prize pool, there's an additional prize and trophies for the best-dressed team, so coordinate some creativity and style to stand out from the crowd! Ticket Price: $160 per team Registration: 6:45pm* Start Time: 7:00pm* * Exact start time will follow the conclusion of the BAT Outta Hell Major Prize pool: $240, Trophies, Merch & Sponsor Prizes! Additional Prizes and Trophies for Best Dressed Team! Competition Rules: - Open tournament - IATF ‘Premier’ rules Competition Format: - Double Elimination tournament - 3 Game Minimum Guarantee Every competitor will have a minimum of 3 matches with their registration fee. Yahtzee Rules: - Teams of four players throw together on individual targets to hit successive target locations. - Players must progressively attempt to hit a ‘1’, ‘3’, ‘5’, ‘0’, ‘Straight’ and lastly a ‘Clutch’ as a team. - Each player has three attempts to hit the current target location, before then moving onto the next target section as a team. - For a successful section a team receives points as listed below, with the team at the end of all sections on the highest total score winning. - For each individual failed throw, a team accumulates a -10 point deduction to their total score. - For a failed section, if any players did not hit the correct location within 3 throws, a team receives 0 points. - The ‘Straight’ is defined as one player hitting a ‘1’, another hitting a ‘3’, another hitting a ‘5’ and another hitting a ‘Clutch’. The team decides which player is assigned to what section before the attempt begins. Section scores are: - Each player hits a “1” – 100 points - Each player hits a “3” – 300 points - Each player hits a “5” – 500 points - Each player hits a “0” – 600 points - Team gets a “Straight” – 700 points - Each player hits a “Clutch” – 1000 points Max possible score is: 3200 points. Special Rule: Only applicable during the final section, if all but 1 player has hit their Clutch within the 3 throws, the remaining player receives an extra 4th attempt. Tiebreakers: - Team sudden death Clutch off. Each player throws for a Clutch, the team with the most Clutches wins. - If tied on total Clutches, ‘Premier’ Clutches beat ‘Touch’ Clutches. - If still tied, repeat.